#ifndef __MAIN_MENU_SCENE_H__
#define __MAIN_MENU_SCENE_H__

#include "cocos2d.h"
#include "BaseScene.h"

USING_NS_CC;

class MainMenuLayer : public cocos2d::CCLayerColor
{
public:	
	MainMenuLayer();
	~MainMenuLayer();
	virtual bool init();
	CREATE_FUNC(MainMenuLayer);
	void playButtonPushCallback(CCObject* pSender);
};

class MainMenuScene : public BaseScene
{	
public:
	MainMenuScene():_layer(NULL){};
	~MainMenuScene();
    virtual bool init();  
	virtual void gameLoop(float time);
	CREATE_FUNC(MainMenuScene);
	CC_SYNTHESIZE_READONLY(MainMenuLayer*, _layer, Layer);
};

#endif 